Monday, October 12, 2015

Halloween Schedule

Gonna try to commit myself to a schedule... Aiming for Open Beta around 28th or 29th-ish and Release 1 on Halloween.

I have some stretch goals for this game.  Though, at this point, I don't think I'll get to it in time... we'll see.  Stretch goal involves some music/sfx.  I know for some (like myself) am not a fan of music or sound in Rags games.  Honestly, there's very little engine support on it.  BUT!  I think it'll add a level of ambiance this game warrants and I have a few ideas on how to make it more player friendly.

In the meanwhile, don't worry too much about it.  It is a stretch goal.  If I have the free time to mess around on it, that's a good thing for you (in terms of game completion).

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