Saturday, February 28, 2015
2/28 Update
Been feeling a bit sick. Under the weather probably due to the weather. Didn't get nearly as much as I wanted for the past couple days. Have a massive headache right now. Hoping some good sleep will fix everything.
Wednesday, February 25, 2015
2/25 Update
Contest game:
I named the sections instead of 1-6. It was a bit misleading, implying one comes after the other. It's more like 6 different areas I need to work on. Also as I work on more of them, it'll be difficult to keep track which is which.
So I named them based on the main character interaction: Melanie, Tim, Josh, Sharon, and Tonya.
For those who can count, yes, that's only 5 ;-)
Melanie is as complete as I can do for now. 95%, still incomplete. I'm missing out on the "special" scenes which need to match pictures. Pictures will come later... hopefully.
Working on Tim next.
Adding a progress state (after the jump) for prosperity. I kinda want to see how I'm moving along.
I named the sections instead of 1-6. It was a bit misleading, implying one comes after the other. It's more like 6 different areas I need to work on. Also as I work on more of them, it'll be difficult to keep track which is which.
So I named them based on the main character interaction: Melanie, Tim, Josh, Sharon, and Tonya.
For those who can count, yes, that's only 5 ;-)
Melanie is as complete as I can do for now. 95%, still incomplete. I'm missing out on the "special" scenes which need to match pictures. Pictures will come later... hopefully.
Working on Tim next.
Adding a progress state (after the jump) for prosperity. I kinda want to see how I'm moving along.
Sunday, February 22, 2015
2/22 Update
2/22 Update:
Contest game moving along. Linear gameplay part is done. Now working on the actual game part.
1st main section is 50% done.
Started doing some casting, images for characters.
Designed out some more of the quests and stuff that happens.
Contest game moving along. Linear gameplay part is done. Now working on the actual game part.
1st main section is 50% done.
Started doing some casting, images for characters.
Designed out some more of the quests and stuff that happens.
Saturday, February 14, 2015
2/14 Update
Happy Valentine's Day!
Started work on the disability contest game.
Finished the intro.
Did some work with the mapping.
Basic designs for characters. Five primary characters to interact with.
Added a progress section for my contest game. Hoping this keeps me on track to finish on time.
Started work on the disability contest game.
Finished the intro.
Did some work with the mapping.
Basic designs for characters. Five primary characters to interact with.
Added a progress section for my contest game. Hoping this keeps me on track to finish on time.
Sunday, February 8, 2015
2/8 Update
Did some design work and some character design for my Contest game.
Will be using Rags.
Teaser description: You are Beth. A college student diligently studying for your upcoming exams. Your friend refuses to let you be and wants only five minutes of your time. How bad could that be?
Will be using Rags.
Teaser description: You are Beth. A college student diligently studying for your upcoming exams. Your friend refuses to let you be and wants only five minutes of your time. How bad could that be?
Saturday, January 31, 2015
1/31 Update
Seraphim's Javelin:
Finished up that one nearly complete scene and added to the game. Ran through a couple test runs to make sure it works.
Planned out the direction of more scenes.
Planning out some more interactions in the game.
Disability Contest:
Putting more thought into this. I keep flipping back and forth for the engine. Lately I've been enjoying HTML games and secretly hoping new games would use Twine instead of Rags.
How do people feel about this? Rags or Twine?
Finished up that one nearly complete scene and added to the game. Ran through a couple test runs to make sure it works.
Planned out the direction of more scenes.
Planning out some more interactions in the game.
Disability Contest:
Putting more thought into this. I keep flipping back and forth for the engine. Lately I've been enjoying HTML games and secretly hoping new games would use Twine instead of Rags.
How do people feel about this? Rags or Twine?
Sunday, January 25, 2015
1/25 Update
Latest progress for Seraphim's Javelin.
Finishing up a scene. Need to do two or three more text blocks and pick some pics to go along with it.
Started planning out another scene. Thought of a couple different ideas, haven't found one I really like yet.
Planned out the concept of a new portion of the game.
One last bit of info, I plan on putting a lot more scenes into SJ. For the amount of game, there's very few scenes. So I want to add in a bunch to give the game more substance and content.
Finishing up a scene. Need to do two or three more text blocks and pick some pics to go along with it.
Started planning out another scene. Thought of a couple different ideas, haven't found one I really like yet.
Planned out the concept of a new portion of the game.
One last bit of info, I plan on putting a lot more scenes into SJ. For the amount of game, there's very few scenes. So I want to add in a bunch to give the game more substance and content.
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