Quick update. Just 2 things.
First, one of my ideas is panning out well. It's going to be a Twine game since the concept doesn't lend itself well in Rags. This does run me into problems with css and how I want the game to look. I'll need to browse around and find a scheme I like. Not a big fan of the default look, but I seem to lack the skills to come up with something better.
Second, I know how I want Seraphim Javelin to continue, but ... There's a little puzzle between missions. I'm a bit stuck on how to present the puzzle. I worry if I do multiple choice it'll become too obvious. But if I open ended ("type a word"), I'm certain a lot of people will get it wrong.
I think I might have to come up with a few red herrings and make it multiple choice.
Another thought I had was to actually test it. See how many people can figure it out without any hand-holding. (This will spoil the puzzle for the testers though)
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