I've been looking more into recent games and it seems like Rags fell out of favor. Twine/HTML seems to be the new king. From what I could tell from a cursory glance, Twine has a lot of new features/macros that people made. Combine that with some of the experimentation I did with Javascript in Rags, Twine is starting to look a bit better for what I could do computationally.
That said, how do people feel about Rags nowadays? Do you just prefer Twine? Or is there another engine I should be looking at?
Sunday, May 19, 2019
Thursday, May 9, 2019
Javascript in Rags
I spent a considerable amount of time messing around with javascript in Rags. I got a good understanding on how it works within Rags and some of the advanced tech you could do. There are still some hard limitations I'm trying to figure out. Which is a bit frustrating since they feel like very simple to solve, but I can't seem to get around them and it's stopping me from doing some pretty cool things.
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