Sunday, May 19, 2019

Game Engine: Rags vs Twine vs ???

I've been looking more into recent games and it seems like Rags fell out of favor.  Twine/HTML seems to be the new king.  From what I could tell from a cursory glance, Twine has a lot of new features/macros that people made.  Combine that with some of the experimentation I did with Javascript in Rags, Twine is starting to look a bit better for what I could do computationally.

That said, how do people feel about Rags nowadays?  Do you just prefer Twine?  Or is there another engine I should be looking at?

Thursday, May 9, 2019

Javascript in Rags

I spent a considerable amount of time messing around with javascript in Rags.  I got a good understanding on how it works within Rags and some of the advanced tech you could do.  There are still some hard limitations I'm trying to figure out.  Which is a bit frustrating since they feel like very simple to solve, but I can't seem to get around them and it's stopping me from doing some pretty cool things.