Apparently, Beth was long enough to make me forget where I was in Seraphim's Javelin development.
I loaded it up and started a little bit of work for Chapter 2. I couldn't remember how I did dialog, so I did a quick run through until I had to get dressed. I was in the middle of re-working the clothing system. Silly me.
I was implementing an interesting idea and I think a number of people will enjoy it. However I might have to scrap it for the time being. I'd rather spend the time working on Chapter 2 so I can release it sooner.
Monday, March 30, 2015
Wednesday, March 25, 2015
Some good news
While I'm away from a computer with Rags, I can still get some stuff done. I finished a general outline for the next chapter of Seraphim's Javelin. It still needs some fine-tuning but I definitely have a direction that I'm happy with.
Monday, March 23, 2015
Beth: Release 2 To Do List
Once I get back to my personal computer that has Rags on it, I'll start going through the reported bugs and list them here. This will be an official To-Do List for Release 2.
Feel free to list new bugs or any suggestions here.
Feel free to list new bugs or any suggestions here.
Saturday, March 21, 2015
Release Build
Release 1: http://www.mediafire.com/download/dgaowf4c6hvbd5b/Beth_(Release_1).rag
Hopefully fixed up a lot of problems people are reporting. Particularly being unable to get good clears on some people.
Hopefully fixed up a lot of problems people are reporting. Particularly being unable to get good clears on some people.
Beta Release
Beta release:
Beta 1: http://www.mediafire.com/download/342s3pfbv4hpgna/Beth_(Beta_1).rag
Beta 2: http://www.mediafire.com/download/cmgo5wxq851gagh/Beth_(Beta_2).rag
Beta 3: http://www.mediafire.com/download/9vii12iml5bdbl7/Beth_(Beta_3).rag
Beta 3 fixes the locked in closet and stuck in Storage.
Beta 3: http://www.mediafire.com/download/9vii12iml5bdbl7/Beth_(Beta_3).rag
Beta 3 fixes the locked in closet and stuck in Storage.
Friday, March 20, 2015
Alpha Release!
Okay. I rushed through everything and got together an alpha release. Endings are completely untested and the entire game is missing a lot of descriptions and examines, pictures of people. etc. Fortunately none of that should stop gameplay.
So I'm releasing it as alpha. I'm hoping to get a list of actual bugs to work on while I fix up on the previously mentioned problems.
The two questions:
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending (if you can get to it)?
Alpha Release 1: http://www.mediafire.com/download/mdophoj69ron1ao/Beth_(Alpha_Release_1).rag
Alpha Release 2: http://www.mediafire.com/download/waj4mgz43s89faj/Beth_(Alpha_Release_2).rag
Alpha 3: http://www.mediafire.com/download/zpn8ai1sfhwvh40/Beth_(Alpha_Release_3).rag
Please post any and all bugs in comments.
Thanks!
So I'm releasing it as alpha. I'm hoping to get a list of actual bugs to work on while I fix up on the previously mentioned problems.
The two questions:
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending (if you can get to it)?
Alpha 3: http://www.mediafire.com/download/zpn8ai1sfhwvh40/Beth_(Alpha_Release_3).rag
Please post any and all bugs in comments.
Thanks!
3/20 Status Update
Finishing a lot of things. Putting a lot of time for this. Even had someone ask me what I'm working on so late at night, awkward.
I'm at the state I wanted to be at last week. Rapidly running out of time. Ending section is taking longer than I thought.
I think my lack of sleep is making the game turn weird. I seriously worry people won't understand what's going on. If I had more time, I can mess around with the "weirdness" at the ending.
Going to release an alpha build later today hopefully. Two main questions I want.
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending?
Extra Credit Question: I'm terrible at naming my games. What do you think it should be called? I'm leaning to just "Beth". Nice and simple, but lacks any intrigue. It doesn't sound very compelling.
I'm at the state I wanted to be at last week. Rapidly running out of time. Ending section is taking longer than I thought.
I think my lack of sleep is making the game turn weird. I seriously worry people won't understand what's going on. If I had more time, I can mess around with the "weirdness" at the ending.
Going to release an alpha build later today hopefully. Two main questions I want.
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending?
Extra Credit Question: I'm terrible at naming my games. What do you think it should be called? I'm leaning to just "Beth". Nice and simple, but lacks any intrigue. It doesn't sound very compelling.
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