Monday, March 30, 2015

SJ: Redoing clothes

Apparently, Beth was long enough to make me forget where I was in Seraphim's Javelin development.

I loaded it up and started a little bit of work for Chapter 2.  I couldn't remember how I did dialog, so I did a quick run through until I had to get dressed.  I was in the middle of re-working the clothing system.  Silly me.

I was implementing an interesting idea and I think a number of people will enjoy it.  However I might have to scrap it for the time being.  I'd rather spend the time working on Chapter 2 so I can release it sooner.

Wednesday, March 25, 2015

Some good news

While I'm away from a computer with Rags, I can still get some stuff done.  I finished a general outline for the next chapter of Seraphim's Javelin.  It still needs some fine-tuning but I definitely have a direction that I'm happy with.

Monday, March 23, 2015

Beth: Release 2 To Do List

Once I get back to my personal computer that has Rags on it, I'll start going through the reported bugs and list them here.  This will be an official To-Do List for Release 2.

Feel free to list new bugs or any suggestions here.

Saturday, March 21, 2015

Release Build

Release 1: http://www.mediafire.com/download/dgaowf4c6hvbd5b/Beth_(Release_1).rag

Hopefully fixed up a lot of problems people are reporting.  Particularly being unable to get good clears on some people.

Beta Release

Beta release:

Beta 1: http://www.mediafire.com/download/342s3pfbv4hpgna/Beth_(Beta_1).rag
Beta 2: http://www.mediafire.com/download/cmgo5wxq851gagh/Beth_(Beta_2).rag
Beta 3: http://www.mediafire.com/download/9vii12iml5bdbl7/Beth_(Beta_3).rag

Beta 3 fixes the locked in closet and stuck in Storage.

Friday, March 20, 2015

Alpha Release!

Okay.  I rushed through everything and got together an alpha release.  Endings are completely untested and the entire game is missing a lot of descriptions and examines, pictures of people. etc.  Fortunately none of that should stop gameplay.

So I'm releasing it as alpha.  I'm hoping to get a list of actual bugs to work on while I fix up on the previously mentioned problems.

The two questions:
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending (if you can get to it)?

Alpha Release 1: http://www.mediafire.com/download/mdophoj69ron1ao/Beth_(Alpha_Release_1).rag
Alpha Release 2: http://www.mediafire.com/download/waj4mgz43s89faj/Beth_(Alpha_Release_2).rag
Alpha 3: http://www.mediafire.com/download/zpn8ai1sfhwvh40/Beth_(Alpha_Release_3).rag

Please post any and all bugs in comments.

Thanks!

3/20 Status Update

Finishing a lot of things.  Putting a lot of time for this.  Even had someone ask me what I'm working on so late at night, awkward.

I'm at the state I wanted to be at last week.  Rapidly running out of time.  Ending section is taking longer than I thought.

I think my lack of sleep is making the game turn weird.  I seriously worry people won't understand what's going on.  If I had more time, I can mess around with the "weirdness" at the ending.

Going to release an alpha build later today hopefully.  Two main questions I want.
1. How long did it take for you to figure out the disability?
2. Did you understand what was happening at the ending?

Extra Credit Question: I'm terrible at naming my games.  What do you think it should be called?  I'm leaning to just "Beth".  Nice and simple, but lacks any intrigue.  It doesn't sound very compelling.