My first attempt for a game on Halloween was cut short due to it drastically expanding well beyond short and sweet. When I started plotting out a 9x9 grid, I suspected I won't finish by Halloween. I thought about cutting it down but that wasn't going to be my only problem. So I decided to shelf that game and start another one.
Fingers crossed. Wish me luck. I'll hopefully have a really buggy beta up by midnight Halloween.
Thursday, October 31, 2013
Tuesday, October 29, 2013
Halloween Game
Just realized Halloween is coming up and I haven't made anything for it. Gonna work hard to release something by Halloween. Hopefully short and sweet.
Tuesday, October 22, 2013
Still working
Been busy with real life stuff. Seraphim's constantly in the back of my mind though. Still working on it, albeit very slowly.
Sunday, September 15, 2013
Back
I'm back. Did some planning for an untitled game (not yet released and won't be released for a while). Eager to get back working on Seraphim's Javelin.
Sunday, August 25, 2013
Got that urge
Got a hankering to start on a new game idea, well one of the many. Not sure how well it'll pan out with SJ and my limited free time. Going to see how far I can get and if it processes to anything worthwhile. Alburn, the developer of incomplete games!
Tuesday, August 20, 2013
Vacation time coming up
A planned vacation is coming up for me. I won't have access to a computer with rags but I will be planning out the extra content for 0.32. It just might take a while to finish it all.
Saturday, August 17, 2013
Re-writing Seraphim's Javelin
Some people are having problems with 2.4.14. Some games I regularly play updated to 2.4.14 and as a consequence, Seraphim got updated to that version as well. Not a good excuse but that's what happened.
At the same time, there are a number of bugs where dressing bugs out or character's actions bugs out (namely Watchmaker's briefing or debriefing). I want to touch up on those and reorganize everything to make it easier for me to track and make sure stuff like that doesn't happen.
Both problems requires a major re-write. So that's why I decided I could just fix both problems and be done with it. The more I ignore these two problems, the more I need to do to fix them.
I'm hoping I could finish this quickly so I could get started on more content.
At the same time, there are a number of bugs where dressing bugs out or character's actions bugs out (namely Watchmaker's briefing or debriefing). I want to touch up on those and reorganize everything to make it easier for me to track and make sure stuff like that doesn't happen.
Both problems requires a major re-write. So that's why I decided I could just fix both problems and be done with it. The more I ignore these two problems, the more I need to do to fix them.
I'm hoping I could finish this quickly so I could get started on more content.
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