A bit late, but done... sort of.
Action-complete turned out to be less useful than I originally thought. Dialog plays a lot bigger part in what happens and subsequent actions than I realized. I found it easier to just work on the dialog than write down what the dialog would be about in notes and guess at appropriate responses for branching. So I decided to change Goal 2 from action complete to saying first part is playable. Pictures and descriptions still need to be done
Linking the chapters should be done. I do need to complete the rework for the in-between mission work (e.g. using the computer to find out who's Smirnov). This part went through a couple reworks already and as I was coding in the latest re-design, it wasn't fleshing out the way I'd like. I'm tempted to just do it anyways so I don't have to bother with it any more.
All in all though, setting the goals like this worked out nicely. I'm actually surprised at how accurate 7 hours was for the goals I set.
New Goals:
Goal 1: Work 4 hours. Things happening in personal life this week. So I won't have as much free time as last week.
Goal 2: Complete alternate path in second part
Goal 3: Decide on what to do for in-between work.
Tuesday, October 25, 2016
Saturday, October 15, 2016
Weekly Targets
Here's my plan. I've decided to set weekly targets for myself and see how far I can get. The idea is to focus my development instead of working on whatever I feel like at the time.
After each week, I'll mark how well I did in the progress section. Something like "3/3 Goals Completed". If this thing works out well, I'll keep track of the last 5 weeks or so. Just something to see how well I'm keeping up.
Anyways, here are my goals for SJ for next week.
Goal 1: Average 1 hour of work per day, totaling 7 hours. This needs to be active coding. Design work and picture/model hunting does not count.
Goal 2: "Action-complete" (no description or story) for the next mission. Placeholder text as required.
Goal 3: Make sure the last chapter connects up properly to the next chapter.
After each week, I'll mark how well I did in the progress section. Something like "3/3 Goals Completed". If this thing works out well, I'll keep track of the last 5 weeks or so. Just something to see how well I'm keeping up.
Anyways, here are my goals for SJ for next week.
Goal 1: Average 1 hour of work per day, totaling 7 hours. This needs to be active coding. Design work and picture/model hunting does not count.
Goal 2: "Action-complete" (no description or story) for the next mission. Placeholder text as required.
Goal 3: Make sure the last chapter connects up properly to the next chapter.
Saturday, October 8, 2016
Update 10/8
Update: 10/8
Worked some more on Dr. Ford. Did some more design work on the next chapter. I felt it lacked some excitement and areas for the player to explore and discover. Hopefully, that should be fixed now.
Worked some more on Dr. Ford. Did some more design work on the next chapter. I felt it lacked some excitement and areas for the player to explore and discover. Hopefully, that should be fixed now.
Subscribe to:
Posts (Atom)